(linenum→info "unix/slp.c:2238")

bsd-games/2.17/Makeconfig.in

    1: # Makeconfig.in - configuration included in Makefiles after substitution.
    2: #
    3: # Copyright (c) 1997, 1998, 1999, 2000, 2003, 2004 Joseph Samuel Myers.
    4: # All rights reserved.
    5: #
    6: # Redistribution and use in source and binary forms, with or without
    7: # modification, are permitted provided that the following conditions
    8: # are met:
    9: # 1. Redistributions of source code must retain the above copyright
   10: #    notice, this list of conditions and the following disclaimer.
   11: # 2. Redistributions in binary form must reproduce the above copyright
   12: #    notice, this list of conditions and the following disclaimer in the
   13: #    documentation and/or other materials provided with the distribution.
   14: # 3. The name of the author may not be used to endorse or promote products
   15: #    derived from this software without specific prior written permission.
   16: #
   17: # THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
   18: # IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
   19: # OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
   20: # IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
   21: # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
   22: # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
   23: # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
   24: # AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
   25: # OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   26: # OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   27: # SUCH DAMAGE.
   28: 
   29: # If some variables are unexpanded in Makeconfig, this shouldn't be a
   30: # problem, it will be because they weren't configured since the relevant
   31: # games weren't being built.
   32: 
   33: # Source directory
   34: SRCDIR := @srcdir@
   35: # Build directories
   36: BUILDDIRS := @build_dirs@
   37: # Installation prefix
   38: INSTALL_PREFIX := @install_prefix@
   39: # Games directory
   40: GAMESDIR := @gamesdir@
   41: # Daemon directory
   42: SBINDIR := @sbindir@
   43: # Other binaries directory
   44: USRBINDIR := @usrbindir@
   45: # Manual pages, section 6
   46: MAN6DIR := @man6dir@
   47: # Manual pages, section 8
   48: MAN8DIR := @man8dir@
   49: # Manual pages, section 5
   50: MAN5DIR := @man5dir@
   51: # Constant data (arch-independent)
   52: SHAREDIR := @sharedir@
   53: # Miscellaneous documentation
   54: DOCDIR := @docdir@
   55: # Variable data
   56: VARLIBDIR := @varlibdir@
   57: # Directory for hidden games (dm)
   58: LIBEXECDIR := @libexecdir@
   59: # Installation commands, with install -c -o whatever -s etc.
   60: INSTALL_BINARY := @install_binary@
   61: INSTALL_SCRIPT := @install_script@
   62: INSTALL_SCORE_GAME := @install_score_game@
   63: INSTALL_DAEMON := @install_daemon@
   64: INSTALL_MANUAL := @srcdir@/install-man
   65: INSTALL_DATA := @install_constdata@
   66: INSTALL_VARDATA := @install_vardata@
   67: INSTALL_DM := @install_dm@
   68: INSTALL_SAIL_DIR := @install_sail_dir@
   69: INSTALL_HACK_DIR := @install_hack_dir@
   70: # Is INSTALL_VARDATA actually needed (for games that start with non-empty
   71: # scorefile?)
   72: # For games which can start with empty scorefile we do:
   73: INSTALL_SCORE_FILE := @srcdir@/install-score
   74: # Definitions of INSTALL_* that may have -s added
   75: # This first one should no longer be needed
   76: DEFS_TO_PASS := INSTALL_BINARY="$(INSTALL_BINARY)" \
   77:         INSTALL_SCORE_GAME="$(INSTALL_SCORE_GAME)" \
   78:         INSTALL_DAEMON="$(INSTALL_DAEMON)" INSTALL_DM="$(INSTALL_DM)"
   79: # For the top level install-strip target
   80: DEFS_TO_PASS_STRIP := INSTALL_BINARY="$(INSTALL_BINARY) -s" \
   81:         INSTALL_SCORE_GAME="$(INSTALL_SCORE_GAME) -s" \
   82:         INSTALL_DAEMON="$(INSTALL_DAEMON) -s" INSTALL_DM="$(INSTALL_DM) -s"
   83: # srcdir/hide-game or :
   84: HIDE_GAME := @hidegame@
   85: 
   86: # Compilation details
   87: CC := @cc@
   88: CXX := @cxx@
   89: OPTIMIZE := @optimize_flags@
   90: WARNING := @warning_flags@
   91: CXX_WARNING := @cxx_warning_flags@
   92: CFLAGS := $(OPTIMIZE) $(WARNING) @other_cflags@
   93: CXXFLAGS := $(OPTIMIZE) $(CXX_WARNING) @other_cflags@
   94: LDFLAGS := @other_ldflags@
   95: FGETLN_DEFS := @fgetln_defs@
   96: GETLOADAVG_DEFS := @getloadavg_defs@
   97: STRLCPY_DEFS := @strlcpy_defs@
   98: GETPROGNAME_DEFS := @getprogname_defs@
   99: NCURSES_LIB := @ncurses_lib@
  100: NCURSES_INCS := @ncurses_includes@
  101: OPENSSL_LIB := @openssl_lib@
  102: OPENSSL_INCS := @openssl_includes@
  103: BASE_INCS := -Iinclude $(NCURSES_INCS) $(OPENSSL_INCS)
  104: BASE_LIBS := @base_libs@
  105: YACC := @yacc@
  106: LEX := @lex@
  107: LEX_LIB := @lex_lib@
  108: 
  109: # More paths
  110: PAGER := @pager@
  111: 
  112: # Individual games
  113: ATC_DIR := @atc_dir@
  114: ATC_SCOREFILE := @atc_scorefile@
  115: BATTLESTAR_SCOREFILE := @battlestar_scorefile@
  116: BOGGLE_DIR := @boggle_dir@
  117: DICTIONARY_SRC := @dictionary_src@
  118: CANFIELD_SCOREFILE := @canfield_scorefile@
  119: CRIBBAGE_INSTRFILE := @cribbage_instrfile@
  120: CRIBBAGE_SCOREFILE := @cribbage_scorefile@
  121: FISH_INSTRFILE := @fish_instrfile@
  122: FORTUNE_DIR := @fortune_dir@
  123: FORTUNE_TYPE := @fortune_type@
  124: HACK_DIR := @hack_dir@
  125: MONOP_CARDSFILE := @monop_cardsfile@
  126: PHANTASIA_DIR := @phantasia_dir@
  127: QUIZ_DIR := @quiz_dir@
  128: ROBOTS_SCOREFILE := @robots_scorefile@
  129: ROGUE_SCOREFILE := @rogue_scorefile@
  130: SAIL_SCOREFILE := @sail_scorefile@
  131: SAIL_DIR := @sail_dir@
  132: SNAKE_SCOREFILE := @snake_scorefile@
  133: SNAKE_RAWSCOREFILE := @snake_rawscorefile@
  134: TETRIS_SCOREFILE := @tetris_scorefile@
  135: WTF_ACRONYMFILE := @wtf_acronymfile@
  136: WUMP_INFOFILE := @wump_infofile@
Syntax (Markdown)