
1: /* $NetBSD: deck.h,v 1.4 2003/08/07 09:37:10 agc Exp $ */ 2: 3: /* 4: * Copyright (c) 1980, 1993 5: * The Regents of the University of California. All rights reserved. 6: * 7: * Redistribution and use in source and binary forms, with or without 8: * modification, are permitted provided that the following conditions 9: * are met: 10: * 1. Redistributions of source code must retain the above copyright 11: * notice, this list of conditions and the following disclaimer. 12: * 2. Redistributions in binary form must reproduce the above copyright 13: * notice, this list of conditions and the following disclaimer in the 14: * documentation and/or other materials provided with the distribution. 15: * 3. Neither the name of the University nor the names of its contributors 16: * may be used to endorse or promote products derived from this software 17: * without specific prior written permission. 18: * 19: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29: * SUCH DAMAGE. 30: * 31: * @(#)deck.h 8.1 (Berkeley) 5/31/93 32: */ 33: 34: /* 35: * define structure of a deck of cards and other related things 36: */ 37: 38: 39: #define CARDS 52 /* number cards in deck */ 40: #define RANKS 13 /* number ranks in deck */ 41: #define SUITS 4 /* number suits in deck */ 42: 43: #define CINHAND 4 /* # cards in cribbage hand */ 44: #define FULLHAND 6 /* # cards in dealt hand */ 45: 46: #define LGAME 121 /* number points in a game */ 47: #define SGAME 61 /* # points in a short game */ 48: 49: #define SPADES 0 /* value of each suit */ 50: #define HEARTS 1 51: #define DIAMONDS 2 52: #define CLUBS 3 53: 54: #define ACE 0 /* value of each rank */ 55: #define TWO 1 56: #define THREE 2 57: #define FOUR 3 58: #define FIVE 4 59: #define SIX 5 60: #define SEVEN 6 61: #define EIGHT 7 62: #define NINE 8 63: #define TEN 9 64: #define JACK 10 65: #define QUEEN 11 66: #define KING 12 67: #define EMPTY 13 68: 69: #define VAL(c) ( (c) < 9 ? (c)+1 : 10 ) /* val of rank */ 70: 71: 72: #ifndef TRUE 73: # define TRUE 1 74: # define FALSE 0 75: #endif 76: 77: typedef struct { 78: int rank; 79: int suit; 80: } CARD; 81: 82: typedef char BOOLEAN; 83: