
1: /* $NetBSD: extern.c,v 1.7 2003/08/07 09:37:25 agc Exp $ */ 2: 3: /* 4: * Copyright (c) 1982, 1993 5: * The Regents of the University of California. All rights reserved. 6: * 7: * Redistribution and use in source and binary forms, with or without 8: * modification, are permitted provided that the following conditions 9: * are met: 10: * 1. Redistributions of source code must retain the above copyright 11: * notice, this list of conditions and the following disclaimer. 12: * 2. Redistributions in binary form must reproduce the above copyright 13: * notice, this list of conditions and the following disclaimer in the 14: * documentation and/or other materials provided with the distribution. 15: * 3. Neither the name of the University nor the names of its contributors 16: * may be used to endorse or promote products derived from this software 17: * without specific prior written permission. 18: * 19: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29: * SUCH DAMAGE. 30: */ 31: 32: #include <sys/cdefs.h> 33: #ifndef lint 34: #if 0 35: static char sccsid[] = "@(#)extern.c 8.1 (Berkeley) 5/31/93"; 36: #else 37: __RCSID("$NetBSD: extern.c,v 1.7 2003/08/07 09:37:25 agc Exp $"); 38: #endif 39: #endif /* not lint */ 40: 41: # include "mille.h" 42: 43: /* 44: * @(#)extern.c 1.1 (Berkeley) 4/1/82 45: */ 46: 47: bool Debug, /* set if debugging code on */ 48: Finished, /* set if current hand is finished */ 49: Next, /* set if changing players */ 50: On_exit, /* set if game saved on exiting */ 51: Order, /* set if hand should be sorted */ 52: Saved; /* set if game just saved */ 53: 54: char Initstr[100]; /* initial string for error field */ 55: const char *C_fmt = "%-18.18s", /* format for printing cards */ 56: *Fromfile = NULL, /* startup file for game */ 57: *const _cn[NUM_CARDS] = { /* Card name buffer */ 58: "", 59: "25", 60: "50", 61: "75", 62: "100", 63: "200", 64: "Out of Gas", 65: "Flat Tire", 66: "Accident", 67: "Stop", 68: "Speed Limit", 69: "Gasoline", 70: "Spare Tire", 71: "Repairs", 72: "Go", 73: "End of Limit", 74: "Extra Tank", 75: "Puncture Proof", 76: "Driving Ace", 77: "Right of Way" 78: }, 79: *const *C_name = &_cn[1]; /* Card names */ 80: 81: int Card_no, /* Card number for current move */ 82: End, /* End value for current hand */ 83: Handstart = COMP, /* Player who starts hand */ 84: Movetype, /* Current move type */ 85: Play, /* Current player */ 86: Numgos, /* Number of Go cards used by computer */ 87: Window = W_SMALL, /* Current window wanted */ 88: Numseen[NUM_CARDS]; /* Number of cards seen in current hand */ 89: const int Value[NUM_MILES] = { /* Value of mileage cards */ 90: 25, 50, 75, 100, 200 91: }, 92: Numcards[NUM_CARDS] = { /* Number of cards in deck */ 93: 10, /* C_25 */ 94: 10, /* C_50 */ 95: 10, /* C_75 */ 96: 12, /* C_100 */ 97: 4, /* C_200 */ 98: 2, /* C_EMPTY */ 99: 2, /* C_FLAT */ 100: 2, /* C_CRASH */ 101: 4, /* C_STOP */ 102: 3, /* C_LIMIT */ 103: 6, /* C_GAS */ 104: 6, /* C_SPARE */ 105: 6, /* C_REPAIRS */ 106: 14, /* C_GO */ 107: 6, /* C_END_LIMIT */ 108: 1, /* C_GAS_SAFE */ 109: 1, /* C_SPARE_SAFE */ 110: 1, /* C_DRIVE_SAFE */ 111: 1, /* C_RIGHT_WAY */ 112: 0 /* C_INIT */ 113: }; 114: int Numneed[NUM_CARDS] = { /* number of cards needed per hand */ 115: 0, /* C_25 */ 116: 0, /* C_50 */ 117: 0, /* C_75 */ 118: 0, /* C_100 */ 119: 0, /* C_200 */ 120: 2, /* C_EMPTY */ 121: 2, /* C_FLAT */ 122: 2, /* C_CRASH */ 123: 4, /* C_STOP */ 124: 3, /* C_LIMIT */ 125: 2, /* C_GAS */ 126: 2, /* C_SPARE */ 127: 2, /* C_REPAIRS */ 128: 10, /* C_GO */ 129: 3, /* C_END_LIMIT */ 130: 1, /* C_GAS_SAFE */ 131: 1, /* C_SPARE_SAFE */ 132: 1, /* C_DRIVE_SAFE */ 133: 1, /* C_RIGHT_WAY */ 134: 0 /* C_INIT */ 135: }; 136: 137: CARD Discard, /* Top of discard pile */ 138: Sh_discard, /* Last discard card shown */ 139: *Topcard; /* Pointer to next card to be picked */ 140: const CARD Opposite[NUM_CARDS] = { /* Opposites of each card */ 141: C_25, C_50, C_75, C_100, C_200, C_GAS, C_SPARE, 142: C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH, 143: C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT 144: }; 145: CARD Deck[DECK_SZ] = { /* Current deck */ 146: C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, 147: C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, 148: C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, 149: C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100, 150: C_100, C_100, C_100, 151: C_200, C_200, C_200, C_200, 152: C_EMPTY, C_EMPTY, 153: C_FLAT, C_FLAT, 154: C_CRASH, C_CRASH, 155: C_STOP, C_STOP, C_STOP, C_STOP, 156: C_LIMIT, C_LIMIT, C_LIMIT, 157: C_GAS, C_GAS, C_GAS, C_GAS, C_GAS, C_GAS, 158: C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE, 159: C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS, 160: C_REPAIRS, 161: C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, 162: C_END_LIMIT, 163: C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, 164: C_GO, C_GO, C_GO, C_GO, 165: C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY 166: }; 167: 168: FILE *outf; 169: 170: PLAY Player[2]; /* Player descriptions */ 171: 172: WINDOW *Board, /* Playing field screen */ 173: *Miles, /* Mileage screen */ 174: *Score; /* Score screen */ 175: