1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32: #include <sys/cdefs.h>
33: #ifndef lint
34: #if 0
35: static char sccsid[] = "@(#)assorted.c 8.2 (Berkeley) 4/28/95";
36: #else
37: __RCSID("$NetBSD: assorted.c,v 1.15 2003/08/07 09:37:41 agc Exp $");
38: #endif
39: #endif
40:
41: #include <stdlib.h>
42: #include <err.h>
43: #include "extern.h"
44:
45: static void strike (struct ship *, struct ship *);
46:
47: void
48: table(struct ship *from, struct ship *on, int rig, int shot, int hittable, int roll)
49: {
50: int hhits = 0, chits = 0, ghits = 0, rhits = 0;
51: int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
52: int guns, car, pc, hull;
53: int crew[3];
54: int n;
55: int rigg[4];
56: const char *message;
57: const struct Tables *tp;
58:
59: pc = on->file->pcrew;
60: hull = on->specs->hull;
61: crew[0] = on->specs->crew1;
62: crew[1] = on->specs->crew2;
63: crew[2] = on->specs->crew3;
64: rigg[0] = on->specs->rig1;
65: rigg[1] = on->specs->rig2;
66: rigg[2] = on->specs->rig3;
67: rigg[3] = on->specs->rig4;
68: if (shot == L_GRAPE)
69: Chit = chits = hittable;
70: else {
71: tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
72: Chit = chits = tp->C;
73: Rhit = rhits = tp->R;
74: Hhit = hhits = tp->H;
75: Ghit = ghits = tp->G;
76: if (on->file->FS)
77: rhits *= 2;
78: if (shot == L_CHAIN) {
79: Ghit = ghits = 0;
80: Hhit = hhits = 0;
81: }
82: }
83: if (on->file->captured != 0) {
84: pc -= (chits + 1) / 2;
85: chits /= 2;
86: }
87: for (n = 0; n < 3; n++)
88: if (chits > crew[n]) {
89: chits -= crew[n];
90: crew[n] = 0;
91: } else {
92: crew[n] -= chits;
93: chits = 0;
94: }
95: for (n = 0; n < 3; n++)
96: if (rhits > rigg[n]){
97: rhits -= rigg[n];
98: rigg[n] = 0;
99: } else {
100: rigg[n] -= rhits;
101: rhits = 0;
102: }
103: if (rigg[3] != -1 && rhits > rigg[3]) {
104: rhits -= rigg[3];
105: rigg[3] = 0;
106: } else if (rigg[3] != -1) {
107: rigg[3] -= rhits;
108: }
109: if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
110: makemsg(on, "dismasted!");
111: if (portside(from, on, 0)) {
112: guns = on->specs->gunR;
113: car = on->specs->carR;
114: } else {
115: guns = on->specs->gunL;
116: car = on->specs->carL;
117: }
118: if (ghits > car) {
119: ghits -= car;
120: car = 0;
121: } else {
122: car -= ghits;
123: ghits = 0;
124: }
125: if (ghits > guns){
126: ghits -= guns;
127: guns = 0;
128: } else {
129: guns -= ghits;
130: ghits = 0;
131: }
132: hull -= ghits;
133: if (Ghit)
134: Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
135: on, guns, car, 0, 0);
136: hull -= hhits;
137: hull = hull < 0 ? 0 : hull;
138: if (on->file->captured != 0 && Chit)
139: Write(W_PCREW, on, pc, 0, 0, 0);
140: if (Hhit)
141: Write(W_HULL, on, hull, 0, 0, 0);
142: if (Chit)
143: Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
144: if (Rhit)
145: Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
146: switch (shot) {
147: case L_ROUND:
148: message = "firing round shot on $$";
149: break;
150: case L_GRAPE:
151: message = "firing grape shot on $$";
152: break;
153: case L_CHAIN:
154: message = "firing chain shot on $$";
155: break;
156: case L_DOUBLE:
157: message = "firing double shot on $$";
158: break;
159: case L_EXPLODE:
160: message = "exploding shot on $$";
161: break;
162: default:
163: errx(1, "Unknown shot type %d", shot);
164:
165: }
166: makesignal(from, message, on);
167: if (roll == 6 && rig) {
168: switch(Rhit) {
169: case 0:
170: message = "fore topsail sheets parted";
171: break;
172: case 1:
173: message = "mizzen shrouds parted";
174: break;
175: case 2:
176: message = "main topsail yard shot away";
177: break;
178: case 4:
179: message = "fore topmast and foremast shrouds shot away";
180: break;
181: case 5:
182: message = "mizzen mast and yard shot through";
183: break;
184: case 6:
185: message = "foremast and spritsail yard shattered";
186: break;
187: case 7:
188: message = "main topmast and mizzen mast shattered";
189: break;
190: default:
191: errx(1, "Bad Rhit = %d", Rhit);
192: }
193: makemsg(on, message);
194: } else if (roll == 6) {
195: switch (Hhit) {
196: case 0:
197: message = "anchor cables severed";
198: break;
199: case 1:
200: message = "two anchor stocks shot away";
201: break;
202: case 2:
203: message = "quarterdeck bulwarks damaged";
204: break;
205: case 3:
206: message = "three gun ports shot away";
207: break;
208: case 4:
209: message = "four guns dismounted";
210: break;
211: case 5:
212: message = "rudder cables shot through";
213: Write(W_TA, on, 0, 0, 0, 0);
214: break;
215: case 6:
216: message = "shot holes below the water line";
217: break;
218: default:
219: errx(1, "Bad Hhit = %d", Hhit);
220: }
221: makemsg(on, message);
222: }
223:
224:
225:
226:
227:
228:
229:
230:
231:
232:
233:
234:
235: if (!hull)
236: strike(on, from);
237: }
238:
239: void
240: Cleansnag(struct ship *from, struct ship *to, int all, int flag)
241: {
242: if (flag & 1) {
243: Write(W_UNGRAP, from, to->file->index, all, 0, 0);
244: Write(W_UNGRAP, to, from->file->index, all, 0, 0);
245: }
246: if (flag & 2) {
247: Write(W_UNFOUL, from, to->file->index, all, 0, 0);
248: Write(W_UNFOUL, to, from->file->index, all, 0, 0);
249: }
250: if (!snagged2(from, to)) {
251: if (!snagged(from)) {
252: unboard(from, from, 1);
253: unboard(from, from, 0);
254: } else
255: unboard(from, to, 0);
256: if (!snagged(to)) {
257: unboard(to, to, 1);
258: unboard(to, to, 0);
259: } else
260: unboard(to, from, 0);
261: }
262: }
263:
264: static void
265: strike(struct ship *ship, struct ship *from)
266: {
267: int points;
268:
269: if (ship->file->struck)
270: return;
271: Write(W_STRUCK, ship, 1, 0, 0, 0);
272: points = ship->specs->pts + from->file->points;
273: Write(W_POINTS, from, points, 0, 0, 0);
274: unboard(ship, ship, 0);
275: unboard(ship, ship, 1);
276: switch (dieroll()) {
277: case 3:
278: case 4:
279: Write(W_SINK, ship, 1, 0, 0, 0);
280: break;
281: case 5:
282: case 6:
283: Write(W_EXPLODE, ship, 1, 0, 0, 0);
284: break;
285: }
286: Writestr(W_SIGNAL, ship, "striking her colours!");
287: }