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32: #include <sys/cdefs.h>
33: #ifndef lint
34: #if 0
35: static char sccsid[] = "@(#)pl_6.c 8.1 (Berkeley) 5/31/93";
36: #else
37: __RCSID("$NetBSD: pl_6.c,v 1.11 2003/08/07 09:37:44 agc Exp $");
38: #endif
39: #endif
40:
41: #include <signal.h>
42: #include "extern.h"
43: #include "player.h"
44:
45: static int turned(void);
46:
47: void
48: repair(void)
49: {
50: char c;
51: char *repairs;
52: struct shipspecs *ptr = mc;
53: int count;
54:
55: #define FIX(x, m) (m - ptr->x > count \
56: ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
57:
58: if (repaired || loaded || fired || changed || turned()) {
59: Msg("No hands free to repair");
60: return;
61: }
62: c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
63: switch (c) {
64: case 'h':
65: repairs = &mf->RH;
66: break;
67: case 'g':
68: repairs = &mf->RG;
69: break;
70: case 'r':
71: repairs = &mf->RR;
72: break;
73: default:
74: Msg("Avast heaving!");
75: return;
76: }
77: if (++*repairs >= 3) {
78: count = 2;
79: switch (c) {
80: case 'h': {
81: int max = ptr->guns/4;
82: if (ptr->hull < max) {
83: FIX(hull, max);
84: Write(W_HULL, ms, ptr->hull, 0, 0, 0);
85: }
86: break;
87: }
88: case 'g':
89: if (ptr->gunL < ptr->gunR) {
90: int max = ptr->guns/5 - ptr->carL;
91: if (ptr->gunL < max) {
92: FIX(gunL, max);
93: Write(W_GUNL, ms, ptr->gunL,
94: ptr->carL, 0, 0);
95: }
96: } else {
97: int max = ptr->guns/5 - ptr->carR;
98: if (ptr->gunR < max) {
99: FIX(gunR, max);
100: Write(W_GUNR, ms, ptr->gunR,
101: ptr->carR, 0, 0);
102: }
103: }
104: break;
105: case 'r':
106: #define X 2
107: if (ptr->rig4 >= 0 && ptr->rig4 < X) {
108: FIX(rig4, X);
109: Write(W_RIG4, ms, ptr->rig4, 0, 0, 0);
110: }
111: if (count && ptr->rig3 < X) {
112: FIX(rig3, X);
113: Write(W_RIG3, ms, ptr->rig3, 0, 0, 0);
114: }
115: if (count && ptr->rig2 < X) {
116: FIX(rig2, X);
117: Write(W_RIG2, ms, ptr->rig2, 0, 0, 0);
118: }
119: if (count && ptr->rig1 < X) {
120: FIX(rig1, X);
121: Write(W_RIG1, ms, ptr->rig1, 0, 0, 0);
122: }
123: break;
124: }
125: if (count == 2) {
126: Msg("Repairs completed.");
127: *repairs = 2;
128: } else {
129: *repairs = 0;
130: blockalarm();
131: draw_stat();
132: unblockalarm();
133: }
134: }
135: blockalarm();
136: draw_slot();
137: unblockalarm();
138: repaired = 1;
139: }
140:
141: static int
142: turned(void)
143: {
144: char *p;
145:
146: for (p = movebuf; *p; p++)
147: if (*p == 'r' || *p == 'l')
148: return 1;
149: return 0;
150: }
151:
152: void
153: loadplayer(void)
154: {
155: char c;
156: int loadL, loadR, ready, load;
157:
158: if (!mc->crew3) {
159: Msg("Out of crew");
160: return;
161: }
162: loadL = mf->loadL;
163: loadR = mf->loadR;
164: if (!loadL && !loadR) {
165: c = sgetch("Load which broadside (left or right)? ",
166: (struct ship *)0, 1);
167: if (c == 'r')
168: loadL = 1;
169: else
170: loadR = 1;
171: }
172: if ((!loadL && loadR) || (loadL && !loadR)) {
173: c = sgetch("Reload with (round, double, chain, grape)? ",
174: (struct ship *)0, 1);
175: switch (c) {
176: case 'r':
177: load = L_ROUND;
178: ready = 0;
179: break;
180: case 'd':
181: load = L_DOUBLE;
182: ready = R_DOUBLE;
183: break;
184: case 'c':
185: load = L_CHAIN;
186: ready = 0;
187: break;
188: case 'g':
189: load = L_GRAPE;
190: ready = 0;
191: break;
192: default:
193: Msg("Broadside not loaded.");
194: return;
195: }
196: if (!loadR) {
197: mf->loadR = load;
198: mf->readyR = ready|R_LOADING;
199: } else {
200: mf->loadL = load;
201: mf->readyL = ready|R_LOADING;
202: }
203: loaded = 1;
204: }
205: }