(linenum→info "unix/slp.c:2238")

bsd-games/2.17/trek/dock.c

    1: /*      $NetBSD: dock.c,v 1.6 2003/08/07 09:37:50 agc Exp $  */
    2: 
    3: /*
    4:  * Copyright (c) 1980, 1993
    5:  *      The Regents of the University of California.  All rights reserved.
    6:  *
    7:  * Redistribution and use in source and binary forms, with or without
    8:  * modification, are permitted provided that the following conditions
    9:  * are met:
   10:  * 1. Redistributions of source code must retain the above copyright
   11:  *    notice, this list of conditions and the following disclaimer.
   12:  * 2. Redistributions in binary form must reproduce the above copyright
   13:  *    notice, this list of conditions and the following disclaimer in the
   14:  *    documentation and/or other materials provided with the distribution.
   15:  * 3. Neither the name of the University nor the names of its contributors
   16:  *    may be used to endorse or promote products derived from this software
   17:  *    without specific prior written permission.
   18:  *
   19:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   20:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   21:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   22:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   23:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   24:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   25:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   26:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   27:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   28:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   29:  * SUCH DAMAGE.
   30:  */
   31: 
   32: #include <sys/cdefs.h>
   33: #ifndef lint
   34: #if 0
   35: static char sccsid[] = "@(#)dock.c      8.1 (Berkeley) 5/31/93";
   36: #else
   37: __RCSID("$NetBSD: dock.c,v 1.6 2003/08/07 09:37:50 agc Exp $");
   38: #endif
   39: #endif /* not lint */
   40: 
   41: #include <stdio.h>
   42: #include "trek.h"
   43: 
   44: /*
   45: **  DOCK TO STARBASE
   46: **
   47: **      The starship is docked to a starbase.  For this to work you
   48: **      must be adjacent to a starbase.
   49: **
   50: **      You get your supplies replenished and your captives are
   51: **      disembarked.  Note that your score is updated now, not when
   52: **      you actually take the captives.
   53: **
   54: **      Any repairs that need to be done are rescheduled to take
   55: **      place sooner.  This provides for the faster repairs when you
   56: **      are docked.
   57: */
   58: 
   59: /*ARGSUSED*/
   60: void
   61: dock(v)
   62:         int v __attribute__((__unused__));
   63: {
   64:         int            i, j;
   65:         int            ok;
   66:         struct event   *e;
   67: 
   68:         if (Ship.cond == DOCKED) {
   69:                 printf("Chekov: But captain, we are already docked\n");
   70:                 return;
   71:         }
   72:         /* check for ok to dock, i.e., adjacent to a starbase */
   73:         ok = 0;
   74:         for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++)
   75:         {
   76:                 if (i < 0 || i >= NSECTS)
   77:                         continue;
   78:                 for (j = Ship.secty - 1; j <= Ship.secty + 1; j++)
   79:                 {
   80:                         if (j  < 0 || j >= NSECTS)
   81:                                 continue;
   82:                         if (Sect[i][j] == BASE)
   83:                         {
   84:                                 ok++;
   85:                                 break;
   86:                         }
   87:                 }
   88:         }
   89:         if (!ok) {
   90:                 printf("Chekov: But captain, we are not adjacent to a starbase.\n");
   91:                 return;
   92:         }
   93: 
   94:         /* restore resources */
   95:         Ship.energy = Param.energy;
   96:         Ship.torped = Param.torped;
   97:         Ship.shield = Param.shield;
   98:         Ship.crew = Param.crew;
   99:         Game.captives += Param.brigfree - Ship.brigfree;
  100:         Ship.brigfree = Param.brigfree;
  101: 
  102:         /* reset ship's defenses */
  103:         Ship.shldup = 0;
  104:         Ship.cloaked = 0;
  105:         Ship.cond = DOCKED;
  106:         Ship.reserves = Param.reserves;
  107: 
  108:         /* recalibrate space inertial navigation system */
  109:         Ship.sinsbad = 0;
  110: 
  111:         /* output any saved radio messages */
  112:         dumpssradio();
  113: 
  114:         /* reschedule any device repairs */
  115:         for (i = 0; i < MAXEVENTS; i++)
  116:         {
  117:                 e = &Event[i];
  118:                 if (e->evcode != E_FIXDV)
  119:                         continue;
  120:                 reschedule(e, (e->date - Now.date) * Param.dockfac);
  121:         }
  122:         return;
  123: }
  124: 
  125: 
  126: /*
  127: **  LEAVE A STARBASE
  128: **
  129: **      This is the inverse of dock().  The main function it performs
  130: **      is to reschedule any damages so that they will take longer.
  131: */
  132: 
  133: /*ARGSUSED*/
  134: void
  135: undock(v)
  136:         int v __attribute__((__unused__));
  137: {
  138:         struct event   *e;
  139:         int            i;
  140: 
  141:         if (Ship.cond != DOCKED)
  142:         {
  143:                 printf("Sulu: Pardon me captain, but we are not docked.\n");
  144:                 return;
  145:         }
  146:         Ship.cond = GREEN;
  147:         Move.free = 0;
  148: 
  149:         /* reschedule device repair times (again) */
  150:         for (i = 0; i < MAXEVENTS; i++)
  151:         {
  152:                 e = &Event[i];
  153:                 if (e->evcode != E_FIXDV)
  154:                         continue;
  155:                 reschedule(e, (e->date - Now.date) / Param.dockfac);
  156:         }
  157:         return;
  158: }
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