
1: /* $NetBSD: shield.c,v 1.8 2003/08/07 09:37:54 agc Exp $ */ 2: 3: /* 4: * Copyright (c) 1980, 1993 5: * The Regents of the University of California. All rights reserved. 6: * 7: * Redistribution and use in source and binary forms, with or without 8: * modification, are permitted provided that the following conditions 9: * are met: 10: * 1. Redistributions of source code must retain the above copyright 11: * notice, this list of conditions and the following disclaimer. 12: * 2. Redistributions in binary form must reproduce the above copyright 13: * notice, this list of conditions and the following disclaimer in the 14: * documentation and/or other materials provided with the distribution. 15: * 3. Neither the name of the University nor the names of its contributors 16: * may be used to endorse or promote products derived from this software 17: * without specific prior written permission. 18: * 19: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29: * SUCH DAMAGE. 30: */ 31: 32: #include <sys/cdefs.h> 33: #ifndef lint 34: #if 0 35: static char sccsid[] = "@(#)shield.c 8.1 (Berkeley) 5/31/93"; 36: #else 37: __RCSID("$NetBSD: shield.c,v 1.8 2003/08/07 09:37:54 agc Exp $"); 38: #endif 39: #endif /* not lint */ 40: 41: #include <stdio.h> 42: #include "trek.h" 43: #include "getpar.h" 44: 45: /* 46: ** SHIELD AND CLOAKING DEVICE CONTROL 47: ** 48: ** 'f' is one for auto shield up (in case of Condition RED), 49: ** zero for shield control, and negative one for cloaking 50: ** device control. 51: ** 52: ** Called with an 'up' or 'down' on the same line, it puts 53: ** the shields/cloak into the specified mode. Otherwise it 54: ** reports to the user the current mode, and asks if she wishes 55: ** to change. 56: ** 57: ** This is not a free move. Hits that occur as a result of 58: ** this move appear as though the shields are half up/down, 59: ** so you get partial hits. 60: */ 61: 62: const struct cvntab Udtab[] = 63: { 64: { "u", "p", (cmdfun)1, 0 }, 65: { "d", "own", (cmdfun)0, 0 }, 66: { NULL, NULL, NULL, 0 } 67: }; 68: 69: void 70: shield(f) 71: int f; 72: { 73: int i; 74: const struct cvntab *r; 75: char s[100]; 76: const char *device, *dev2, *dev3; 77: int ind; 78: char *stat; 79: 80: if (f > 0 && (Ship.shldup || damaged(SRSCAN))) 81: return; 82: if (f < 0) 83: { 84: /* cloaking device */ 85: if (Ship.ship == QUEENE) { 86: printf("Ye Faire Queene does not have the cloaking device.\n"); 87: return; 88: } 89: device = "Cloaking device"; 90: dev2 = "is"; 91: ind = CLOAK; 92: dev3 = "it"; 93: stat = &Ship.cloaked; 94: } 95: else 96: { 97: /* shields */ 98: device = "Shields"; 99: dev2 = "are"; 100: dev3 = "them"; 101: ind = SHIELD; 102: stat = &Ship.shldup; 103: } 104: if (damaged(ind)) 105: { 106: if (f <= 0) 107: out(ind); 108: return; 109: } 110: if (Ship.cond == DOCKED) 111: { 112: printf("%s %s down while docked\n", device, dev2); 113: return; 114: } 115: if (f <= 0 && !testnl()) 116: { 117: r = getcodpar("Up or down", Udtab); 118: i = (long) r->value; 119: } 120: else 121: { 122: if (*stat) 123: (void)sprintf(s, "%s %s up. Do you want %s down", device, dev2, dev3); 124: else 125: (void)sprintf(s, "%s %s down. Do you want %s up", device, dev2, dev3); 126: if (!getynpar(s)) 127: return; 128: i = !*stat; 129: } 130: if (*stat == i) 131: { 132: printf("%s already ", device); 133: if (i) 134: printf("up\n"); 135: else 136: printf("down\n"); 137: return; 138: } 139: if (i) { 140: if (f >= 0) 141: Ship.energy -= Param.shupengy; 142: else 143: Ship.cloakgood = 0; 144: } 145: Move.free = 0; 146: if (f >= 0) 147: Move.shldchg = 1; 148: *stat = i; 149: return; 150: }